The aim of the project DYS 2.0 through the using of the learning games is to support the development of vocational skills and life chances of young dyslexic adults. At project`s end there will be available 275 learning games for young dyslexic adults in 6 languages.
Project DYS 2.0 is intended for transfer and improvement of the successfully completed project EDysGate (www.edysgate.org), which provides a highly motivating and stimulating learning environment, where already the 175 learning games free of charge are available developed for training. Within the project life these games will be transferred into the new languages and 100 new games will be added. More levels of difficulty will be provided by adding Web 2.0 functionalities like an online game configurator.